Saturday, April 3, 2010

Adobe Illustrator CS for Dummies

Adobe Illustrator CS for Dummies



By Ted Alspach
ISBN:076454084x
John Wiley & Sons © 2004
Format : CHM


Introduction
Welcome to Illustrator CS For Dummies. You’re reading this book because you want to find out more about Adobe Illustrator. That’s a very smart move because Adobe Illustrator is the industry-standard graphics software. Not only does it outsell all its competitors combined, it’s also the most powerful graphics-creation tool ever created. With Illustrator, all you need to produce graphics like the best you’ve seen in print or on the Web is knowledge and artistic ability. Artistic ability is a challenge that you can handle on your own. The other half — knowledge — is what this book is all about.
Like a tragic hero, the great power of Illustrator is also its terrible curse. With its 30+ palettes, 70+ tools, and scores of menu items, its sheer depth is enough to make the most hardened graphics expert go shaky in the knees. Don’t be fooled by Illustrator’s vastness, however, because you will find a unique, consistent logic underlying it all. After you master a few basics, all the rest falls nicely into place.
In this book, our mission is to get you past Illustrator’s intimidation factor and into its Wow! factor. I take you from being befuddled and mystified by Illustrator’s nigh-infinite options to creating the kinds of graphics that others look at and say, “Wow, how did you do that?”



Table Of Contents
Introduction
Part I - Driving People Crazy — Illustrator’s Bum Rap
Chapter 1 - Introducing the World of Illustrator
Chapter 2 - Following the Righteous Path
Chapter 3 - Doing Everyday Things with Illustrator
Part II - Drawing and Coloring Your Artwork
Chapter 4 - Shaping Up, Basically
Chapter 5 - Getting Your Fill of Fills and Strokes
Chapter 6 - Selecting and Editing Paths
Chapter 7 - Wielding the Mighty Pen Tool
Chapter 8 - Creating Straight and Curved Lines without the Pen Tool
Chapter 9 - Creating Magnificent Brushstrokes
Chapter 10 - Extreme Fills and Strokes
Chapter 11 - Effectively Keeping Up Appearances, with Style(s)
Part III - Taking Your Paths to Obedience School
Chapter 12 - Pushing, Pulling, Poking, and Prodding
Chapter 13 - Organizing Efficiently
Part IV - Practically Speaking: Type, Print, and Files
Chapter 14 - Introducing Letters and Such (Type 101)
Chapter 15 - Printing Your Masterpiece
Chapter 16 - Putting Your Art on the Web
Chapter 17 - Moving Files Into and Out of Illustrator
Part V - The Part of Tens
Chapter 18 - Ten Production-Enhancing Tips
Chapter 19 - Ten (Or So) Ways to Customize Illustrator
Bonus Chapter 1 - Taking Images Out of the Realm of Reality
Index
List Of Figures
List Of Tables
List Of Sidebars


Author Information
Ted Alspach is the author of more than 30 books on graphics, design, and Web publishing, including Illustrator 11 Bible (published by Wiley Publishing, Inc.), PageMaker 7 for Windows and Macintosh: Visual QuickStart Guide, and PDF with Acrobat 5 Visual QuickStart Guide. Ted is a Group Product Manager at Adobe Systems, Inc.

Download Links :
http://ifile.it/8wseyd/ebooksclub.org__Illustrator_CS_for_Dummies.l_29x2tk60nxj8x99.chm

Friday, April 2, 2010

Adobe Illustrator CS4 For Dummies

Adobe Illustrator CS4 For Dummies



ByTed Alspach
ISBN: 978-0-470-39656-8
Paperback
384 pages
October 2008
Format : PDF


Description
Have more fun and get more done with Illustrator—here’s how to free your creativity!

Illustrator is the artist’s choice for creating spectacular graphics, and here’s the fast and easy way to get up to speed on all the coolest features. This full-color guide gives you the scoop on the newest tools; tips on color control and path editing; ways to organize graphics; and how to create for print, the Web, or mobile devices.

* Colorful choices — learn when to choose RGB instead of CMYK and how to get perfect color when printing
* Follow the path — compare path and pixel documents, adjust points on a path, and learn to use the versatile Pen and Pencil tools
* Just your type — use the Character and Paragraph panels and get creative with type on a path
* The artistic Web — work in pixel preview mode, create Web-specific vector graphics, and use Flash with Illustrator
* Get it out there — set up your pages for printing and work with separations, or save files in Web friendly formats

Open the book and find:

* How to work with Illustrator’s panels and menus
* The newest tools and how to use them
* Ways to create basic shapes and bring them together
* Simple steps for tweaking color
* How to create straight lines and precise curves
* What to do with styles and effects
* How to organize with the Layers panel
* How Illustrator works with the rest of Adobe’s Creative Suite



Table Of Contents
Introduction.

Part I: Driving People Crazy — Illustrator’s Bum Rap.

Chapter 1: Introducing the World of Illustrator.

Chapter 2: Following the Righteous Path.

Chapter 3: Doing Everyday Things with Illustrator.

Part II: Drawing and Coloring Your Artwork.

Chapter 4: Shaping Up, Basically.

Chapter 5: Getting Your Fill of Fills and Strokes.

Chapter 6: Selecting and Editing Paths.

Chapter 7: Wielding the Mighty Pen Tool.

Chapter 8: Creating Straight and Curved Lines without the Pen Tool.

Chapter 9: Creating Magnifi cent Brushstrokes.

Chapter 10: Extreme Fills and Strokes.

Chapter 11: Effectively Keeping Up Appearances, with Style(s).

Part III: Taking Your Paths to Obedience School.

Chapter 12: Pushing, Pulling, Poking, and Prodding.

Chapter 13: Organizing Efficiently.

Part IV: Practically Speaking: Type, Print, and Files.

Chapter 14: Introducing Letters and Such (Type 101).

Chapter 15: Printing Your Masterpiece.

Chapter 16: Moving Files Into and Out of Illustrator.

Chapter 17: Putting Your Art on the Web.

Part V: The Part of Tens.

Chapter 18: Ten Production-Enhancing Tips.

Chapter 19: Ten (Or So) Ways to Customize Illustrator.

Index.


Author Information
Ted Alspach is considered a leading authority on the history, use, and functionality of Adobe® Illustrator. He has written more than 30 books on graphics, design, and desktop publishing.


Download Links :
http://ifile.it/qyp5gi/ebooksclub.org__Illustrator_CS4_For_Dummies__For_Dummies__Computer_Tech__.l_29x2tk60nxj8x99.pdf

Thursday, April 1, 2010

Adobe Flex 3.0 For Dummies

Adobe Flex 3.0 For Dummies

By Doug McCune, Deepa Subramaniam
ISBN: 978-0-470-27792-8
Paperback
416 pages
August 2008
Format : PDF


Description
Ready to flex your Web development muscles and start building rich Internet applications? With Flex 3.0, you can create great RIAs that perform like desktop applications using Adobe Flash Player, which is already installed on more than 95 percent of Internet-connected computers. And the fun and easy way™ to get up to speed on Flex is with Adobe Flex 3.0 For Dummies.

This friendly guide shows you how Flex lets you leverage the power of Adobe’s ubiquitous Flash technology to build large applications. If you’ve written code in any language, Adobe Flex 3.0 For Dummies will get you started, introduce you to FlexBuilder and the Flex framework, and have you building some really “flashy” stuff before you know it. You’ll find out how to:

* Develop interactive applications without worrying about browser differences
* Use the Event Model
* Work with ActionScript and MXML
* Build simple user interface controls and data-driven controls
* Set up data binding
* Format and validate user data
* Create, run, and clean a project
* Explore Flex manager classes
* Work with styling and skinning Flex components

All the code used in the book is on the companion Web site to save you that much more time. Adobe Flex 3.0 For Dummies helps you become Flex-literate in a flash!


Table Of Contents
Introduction.

Part I: Introducing Flex.

Chapter 1: Getting to Know Flex.

Chapter 2: Building Your First Flex Application.

Chapter 3: Flexing Your Muscle with MXML and ActionScript.

Part II: Using Flex Builder (The Flex IDE).

Chapter 4: Flex Builder: The Best Flex Development Tool.

Chapter 5: Introducing Flex Builder for Developers.

Chapter 6: Visually Designing Applications in Flex Builder.

Part III: The Flex Framework and Charting Components.

Chapter 7: Simple User Interface Controls.

Chapter 8: Data-Aware User Interface Controls.

Chapter 9: Forms, Format ters, and Validators.

Chapter 10: Containers and Navigators.

Chapter 11: Char ting Components.

Part IV: Working with Data in Flex.

Chapter 12: The Power of Data Binding.

Chapter 13: Working with Data Collections.

Chapter 14: Working with Remote Data.

Part V: Exploring Advanced Flex Topics.

Chapter 15: Working with Managers We Actually Love.

Chapter 16: Custom Components and Component Architecture.

Chapter 17: Understanding States and Effects.

Chapter 18: Styling and Skinning Flex Components.

Part VI: The Part of Tens.

Chapter 19: Ten Open-Source Flex Libraries.

Chapter 20: Ten Flex Resources.

Index.


Author Information
Doug McCune is a passionate Flex developer, consultant, and community contributor. He has been developing Flex applications since 2004 and is currently a Principal Software Engineer at Universal Mind. Doug received a Bachelor of Arts degree in Science, Technology, and Society from Stanford University. Doug is active in the Flex open-source community and maintains a blog of his thoughts, code samples, and tutorials at www.dougmccune.com. He co-founded FlexLib, a leading resource for open-source Flex components created by community developers. Doug also enjoys speaking at Flex and Flash conferences — he has spoken at 360|Flex and Flash on the Beach.

Deepa Subramaniam is a Computer Scientist working on the Flex Framework team at Adobe. She joined Macromedia/Adobe in 2003, straight out of University of California, Berkeley where she received her Bachelor of Arts degree in Computer Science (Go Bears!). Deepa joined the early efforts that culminated in Flex 1.0 and has been working on Flex ever since. She might be described as one of the most enthusiastic Flex team members and is thrilled to be working with such bright engineers on such a cool product. Deepa is an active member of the Flex community, often speaking at large Flex and RIA conferences like Adobe MAX and 360|Flex. You can learn more about Deepa at her Web site, which includes her popular Flex blog, at www.iamdeepa.com.


Download Links :
http://ifile.it/8czhm1/ebooksclub.org__Adobe_Flex_3_0_For_Dummies__For_Dummies__Computer_Tech__.l_29x2tk60nxj8x99.pdf
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